﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;

namespace LOLApi.Models
{
    public class Recordby20
    {   
        /// <summary>
        /// 英雄名称
        /// </summary>
        public string? Hero { get; set; }
        /// <summary>
        /// 游戏结果,true为胜利，false为失败
        /// </summary>
        public string? Outcome  { get; set; }
        /// <summary>
        /// 游戏类型(大乱斗、匹配登)
        /// </summary>
        public string? GameType { get; set; }
        /// <summary>
        /// 战绩
        /// </summary>
        public string? CombatGains { get; set; }
        /// <summary>
        /// 游戏时间
        /// </summary>
        public string? GameTime { get; set; }
        /// <summary>
        /// 英雄头像
        /// </summary>
        // public  ImageSource? HeroIcon{  get; set; }
        public  string? HeroIcon{  get; set; }
        /// <summary>
        /// 游戏id
        /// </summary>
        public  long? GameId { get; set; }
        /// <summary>
        /// 
        /// </summary>
        public int? ParticipantId { get; set;}
    }
}
